So its been quite a while since my last blog post… theres a good few reasons for that and I’ll list them below. None of them are bad of course – in fact I’d say all the reasons for me being off the radar are pretty awesome and cool. It’s been a very eventful university semester.
Firstly, I completed and handed in my dissertation on visual variety in crowd simulations. I’m pretty happy with how it went… the project was completed on time and the results gathered by the evaluation supported the changes I’d made to the agent’s model in the world. You can read the full project report here, hopefully you won’t find any mistakes in it (if you do… please don’t tell me as it’ll make me panic.)
Secondly, I completed my last two assignments of the year:
- A games design document for a ‘critical’ game looking at illicit gun-running, capitalism and dictatorships. The player assumes the role of an unscrupulous arms dealer who travels to a fictional island in order to make money off of the war brewing between two countries.
- A pathfinding assignment in which I implemented a pre-baked pathfinding solution in order to simulate more agents at runtime… it allowed for the simulation to have 20,000+ agents moving around all at once.
Thirdly, myself and the rest of my wonderful council at the university’s anime society (JAMS) put on a big event in the university’s bar called ‘LinCON’ – we had a load of things going on such as an artists alley, a sumo suit arena, sushi, origami and calligraphy. It was a great night and from all the feedback I’ve received everyone had a great time. I’d specifically like to thank Pia Davison from Lucky-Con for taking a big chunk of her free time out in order to help us get ready in time!
Fourthly, it was my birthday last Friday so I had a wonderful party at The Shed, my local student pub. We took on the theme of “Steampunk… like a sir.” and I was most impressed with how good everyone looked in their shirts and dresses. I like my parties to be classy and with whiskeys and victory cigars this was no exception to that.
Fifthly… and I think this is the biggest and most awesome news of this entire update… I’m lucky enough to now be the managing director of my own games company! I’ve literally been buzzing this whole week after receiving the news that I’m now in such a position at the age of twenty two. I’ve been in touch with a couple of initial clients and hopefully in the future Top Notch Studios will grow to be a well-known development company here in Britain!
Thank you for reading! I’m sure I’ll be doing more updates soon about other things I’m working on… and I’ll be typing up the next Laundry RP files soon when I get chance to!