Performance and Games Network: Kickoff Workshop

On the 25th and 26th of March there was a workshop at The University Of Lincoln for the Performance and Games Network. This network is a collaboration between the Universities of Lincoln, Exeter, and Nottingham, Tiga, and Arts Queensland looking at how we can use the performing arts to examine the design of video games. Kieran and I were invited along by Patrick to participate in the workshop alongside people from loads of different places including De Gute Fabrik, Rare and the performing arts themselves.

We were able to take a look at the technology powering the new Kinect 2.0 as well. I was very impressed with how powerful the camera is now – at times it was like something out of minority report.

The workshop was designed to encourage people to work together in order to create unique and crazy games that looked at the idea of the performer. There were some amazing things developed and I was very impressed with the sheer variety of things that came out of it:

  • A physical game that uses office chairs and a Kinect where participants have to push and pull other people from one side of the room to the other.
  • A game in which participants strip in front of one another to score points (although they can’t actually see the other player accurately because they are wearing a rift.)
  • A game where a player takes on the guise of Godzilla and has to avoid missiles that people fire by sending tweets at a bot.
  • Mario Kart controlled by a VIOLIN!
  • Street Fighter controlled by pulling on strands of conductive yarn.
  • Mario Bros controlled by stirring cups of tea.
  • A motion capture game that looks at the idea of physical Chinese whispers and the Exquisite Corpse.
  • Using the Oculus rift and a cool camera rig to allow a user to see through the back of their head.
  • A wheelchair tank game that uses the Kinect in a very interesting way.

The workshop was incredibly inspiring and I’m looking at taking on some projects over the summer that centre around a lot of the stuff I learnt over those two days. I’ll definitely be looking at incorporating MakeyMakeys into my future work as I’m interested in using them to create some unique interfaces for games, I’d really like to do some art installations using them. I’m also hoping to continue work on the Godzilla game with Patrick and Alex over the summer and we’d love to try and get it on one of the big screens at Game City in Nottingham.

You can find out more about the network at http://performance-games.lincoln.ac.uk if you’re interested in learning more about what is going on! It’s awesome!

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