Advanced Games Studies Work (Great Balls Of Fire!)

After a little bit of coding and fiddling with rigid bodies and triggers – I’ve added in some rather nice-looking fireballs to Team 1’s game. They react nicely with the world and damage the slimes on collision… I can’t help but think it makes the slimes far less threatening – but that’s fine right now.

Here is a quick video showing off the implementation of fireball projectile weapons:

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